Hardcore: This is another shield setup using Cerberus Limb + Aegis Aurora combo for maximum survivability and respectable damage. Starter: This setup is for leaguestart, using The Princess Sabre in weapon slot as it provides very nice damage and Zeal's Amplifier for some nice survivability and area of effect. Staves: This setup is using Disintegrator staff for maximum damage output Default: This is regular version, using multimodded Sceptre and Light of Lunaris There is also special 100 (Staves) tree for staves version of the build with Disintegrator for maximum damage. Leveling tree is around level 40-50, taking some extra nodes for better leveling what will be respecced later. There are 6 trees, for level 100, 90, 80 and 70 and 40 (Leveling). Navigating through PoB (important, read carefully) Path of Building is tool for PoE to plan gear, skill tree and calculate effective damage. Starting as CI character can be sometimes rough, but after getting few ES items it feels great Cannot do elemental damage reflect maps Requires at least 5 links for comfortable gameplay (or Cast while Channeling staff) because our main setup eats 3 links, so we only have 3 more links remaining for damage supports (or 4 with CwC staff) Cyclone now costs almost no mana so we can sustain it just with mana regen (and possibly ring craft) + Enemies are chilled, frozen and shattered thanks to heavy cold damage and crits + Freeze and Chill immune (because of Dream Fragments) + Chaos immune (because of Chaos Innoculation) + Stun immune (because of Ghost Shrouds and Cyclone) + 1050 ES gained when hit (from Ghost Shrouds) + 81% melee avoid chance, 81% projectile avoid chance, 10% spell avoid chance, 9% reduced damage taken + 10-11K Energy Shield (12K+ on Hardcore version) + 156% increased movement speed with flasks up (and + 126% from Shield Charge) + Very good clear speed, as Cyclone takes care of charging up our Blade Vortex, so we do not need to ever stop moving The build can reach 5-7M DPS ( 10M+ possible with Disintegrator). Rewrote the theorycraft guide to actual guide Improved gearing section (added section about Hrimsorrow gloves) Added preview GIF at the top of the guide Moved Arcane Surge to movement setup and Culling to Purifying Flame setup Added chaos conversion sceptre + chaos conversion shield setup Added Spells have +1.5% critical strike chance mod to body to showcase what to ultimately aim for Added Trigger Socketed Skill craft to main weapon for trigerring Purifying Flame with Combustion and Culling Added alternative Staves tree (what is basically the original tree) Updated all trees to switch from Staff nodes to Shield nodes Moved Staves setup to alternative setup and changed main staff to Disintegrator Switched main focus of the build to Shield + Sceptre Added some uniques to leveling and gearing section Removed some unnecessary qualities and levels from some gems Added section about Cold to Fire gem to leveling I also decided to go with Trickster because it synergizes too good with everything this build is trying to do, e.g channeling skill, main damage dealer being physical skills, thanks to what we can fully abuse chaos conversion on Trickster.ĭamage on this build is scaled by converting majority of physical damage to elemental damage and then converting that elemental damage to another type of elemental damage, and from that we get huge chaos damage bonus thanks to non-chaos as chaos conversion mechanics. I decided to go CI with this build even though ES was slightly nerfed (it is actually very tiny nerf) because I prefer it, and it can reach really high EHP (also, Ghost Reaver with ES is basically budget Vaal Pact with no downsides). Stun and Knockback immunity - We are completely immune to Stun and Knockback while cycloning, what is great QoL (and also prevents us from dying in case our ghost shrouds run out)Īnd now, why BV with Cyclone CwC instead of some other skill? BV do not depends on cast speed, so CwC having fixed cast rate is irrelevant and it can sustain 10 BV stacks just by itself. Mana cost - Cyclone now costs almost nothing so we can sustain recasting BV with no issuesĤ. Cast while moving - We can recast BV while moving with Cyclone, what is very big, and should result in very smooth gameplayģ. Swift Killer - This node and Cyclone being channeling basically provides us 100% uptime for all power and frenzy chargesĢ. So, maybe you are asking why Cyclone together with CwC instead of just self cast BV. This build is heavily inspired by Mathil's Cyclone CoC Blade Vortex and I got some help while theorycrafting it by people in #build-planning channel in PoE Discord, so thanks! Hello and welcome to my Cyclone Cast while Channeling Blade Vortex guide.
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